Effective 8 November 2026.

EDLD, the Elite Dangerous Live Dashboard, is published by Indevlin, LLC (“Indevlin”, “we”, “us”). This policy covers EDLD on Windows, macOS and Linux, including its server mode and the headless EDLD-server.

EDLD runs on your computer and reads files the game writes there. Almost everything it does stays there. This policy lists every outside service it can talk to, what it sends, and what has to be true before it sends anything.

Indevlin runs no server for EDLD and collects nothing from it: there is no telemetry, no analytics, no account, and nothing is sent to Indevlin by EDLD or by the EDAM app’s connection to it.

Always on

ServiceWhenWhat is sent
GitHub (api.github.com)Once at startupA request for the latest EDLD release, to tell you when there is a new one. Nothing about you or the game

Only when you turn it on

Each of these is off until you configure it, and can be switched off again in Options or config.toml.

ServiceTurned on byWhat is sent
Frontier Companion API (companion.orerve.net, auth.frontierstore.net)Signing in with your Frontier account from EDLDEDLD asks Frontier for your profile, fleet, market, shipyard, fleet carrier and community goals, using a token issued to you. The token is kept in your commander’s data folder
EDDN — Elite Dangerous Data Network[EDDN] EnabledGame data other tools rely on: markets, outfitting, shipyards, systems, bodies and signals you visit or scan, with your commander name as the uploader ID, which EDDN anonymizes before passing it on. Nothing from your inventory, wallet or missions
EDSM — Elite Dangerous Star Map[EDSM] Enabled, commander name and API keyYour journal — travel, scans, ranks, materials, missions and the rest EDSM accepts — under your EDSM account. EDLD also asks EDSM where it last saw you
EDAstro[EDAstro] EnabledExploration events — scans, signals, codex entries — and, with UploadCarrierEvents, your fleet carrier’s movements
Inara[Inara] Enabled, commander name and API keyYour commander’s activity, under your Inara account: ranks and engineer ranks, reputation, credits, ships and their loadouts, cargo and materials, missions, docking and jumps, deaths, and community goals
Raven Colonial[Colonisation] ApiKeyConstruction progress for colonization projects you contribute to
Discord[Discord] WebhookURLMessages to your own channel: the startup notice (commander, location, ship, credits, cargo, fuel, PowerPlay, carrier), alerts, and the quarter-hour summaries, at the levels set under [LogLevels]
Google Sheets (your own sheet’s Apps Script)[SurfaceSurvey] Enabled, URL and tokenSurface deposits you record — system, body, commodity, position, amount, density, notes — ring hotspots you map — system, body, ring, ring type, reserve level, commodity, overlap and note — and the reporter name you choose. EDLD also reads back what others have recorded. See SURFACE_SURVEY.md
DuckDNS[Server] DuckDNSDomain and tokenYour public IP address, to keep your DuckDNS name pointing at it
Your router (NAT-PMP / UPnP)[Server] PortMappingA request, on your own network, to forward the server’s port. Removed when EDLD exits

Only when you use a feature

ServiceWhenWhat is sent
SpanshPlotting an FSD, neutron, fleet-carrier or survey route, choosing a target market, searching systems and stations nearby, checking a route for permit locks, or targeting a system with the targeting chime onThe systems, stations, ranges and options you entered, the coordinates searched around, and for an FSD route the current ship’s drive figures, masses, tank sizes and cargo tonnage; for a trade run your capital and cargo space. Nothing that identifies you
Spansh system dataEvery few hours while you hold unsold first discoveries, and on the Discoveries tabThe systems’ addresses, to see whether anyone else has reported their bodies since you scanned them. Nothing that identifies you
EDAstro DSSA listFinding a service with fleet carriers includedA request for the published list of Deep Space Support Array carriers. Nothing about you
EDSM flight logPressing Find and fill gapsYour commander name and API key, asking for your own flight log over the days chosen; the jumps it lacks then go up with your other EDSM uploads
EDSM star dataPlotting a route, or looking a system upSystem names, and the coordinates of the system you are in when no database knows it yet. Nothing that identifies you
Radio stationsPressing play on the Radio tabA connection to that station’s stream server, which sees your IP address like any listener’s. EDLD never starts a stream on its own
Coriolis or EDSYClicking Open in Coriolis or Open in EDSY on a ship in the dossierYour browser opens the site with that ship’s fitting in the link

The radio stations, Spansh, Coriolis and EDSY, and every service above, are run by others and are not affiliated with EDLD. Their own terms and privacy policies apply.

Server mode and the EDAM app

With server mode on, EDLD serves your dashboard to devices you have paired, and to nothing else. The connection is direct — your phone to your EDLD, over TLS 1.3 with both ends’ keys pinned — and passes through no service run by Indevlin or anyone else. A device can see what the dashboards show, run the Navigation window’s forms and press the buttons under a window as the desktop does — a plot or a search from the phone goes to Spansh from your computer, as above — and, if you allow it, end the game session in Solo and press the keys on its Helm panel. See SERVER.md. What the EDAM app itself does is covered by the EDAM Privacy Policy.

What stays on your machine

A secondary instance uploads nothing

With PrimaryInstance = false — EDLD on a second machine reading the same journals — the EDDN, EDSM, EDAstro and Inara uploads are suppressed, so those services do not receive the same events twice, and no overlay is drawn. Discord, Raven Colonial and the survey sheet follow their own settings, which is why the remote profile in example.config.toml turns Discord off. See Remote Access.

Getting EDLD

EDLD is downloaded from GitHub, and its source is also on Indevlin’s own git server. Both record standard access logs — IP address, what was requested and when — as any web server does. GitHub’s own privacy policy applies to GitHub. Indevlin’s logs are used only to run and secure its server, and are not shared or sold.

Email and bug reports

If you email Indevlin, we use your address and message only to reply, keep them only as long as that requires, and delete them on request. Bug reports on GitHub are public and are covered by GitHub’s terms. EDLD’s diagnostic log is safe to attach: it records whether each credential is set, never its value.

What we never do

Indevlin does not sell or share personal data, and EDLD has no analytics, advertising or tracking of any kind.

Children

EDLD is made for players of Elite Dangerous and is not directed at children under 13. Indevlin does not knowingly collect information from children.

Your rights

Depending on where you live, you may have the right to know, access, correct or delete personal data, and to object to its use. Indevlin holds no personal data from EDLD beyond emails you send us; ask us about those. What EDLD sends to the services above is held by them under their own policies, and each of them offers its own controls — turning an upload off in EDLD stops it, but does not delete what was sent.

Changes

If this policy changes, the date at the top changes with it, and significant changes are noted in EDLD’s release notes.

Contact

Indevlin, LLC — [email protected]